﻿/*
 *  DFUtil - a utility for creating and implementing blueprints in Dwarf Fortress.
 *  
 *  Copyright (C) 2009  Katharine Gillis
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see http://www.gnu.org/licenses/.
*/

using System;
using System.Windows.Forms;

namespace DFUtil
{  
    static class Program
    {
        /// <summary>
        /// The main entry point for the application.
        /// </summary>
        [STAThread]
        static void Main()
        {
            Properties.Settings.Default["ImagesPath"] = System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().GetModules()[0].FullyQualifiedName).Replace("\\bin\\Debug", "") + "\\Images\\";
            Properties.Settings.Default.Save();
            Application.EnableVisualStyles();
            Application.SetCompatibleTextRenderingDefault(false);
            Application.Run(new Main());
        }
    }
}
